What a Lacrosse Stat Keeper Needs to Know Before Game Day
A lacrosse stat keeper guide to the stats that cause arguments: ground balls, caused turnovers, shots on goal, assists, and saves, plus common mistakes.
By Dave Demuth, Founder
A lacrosse stat keeper needs to know five things before the first whistle: what makes a ground ball a ground ball, when a turnover counts as caused, the line between a shot on goal and a miss, what earns a pass an assist, and what separates a save from a block. None of these take long to learn. What takes longer is noticing the moment a play falls into one of them, because the game does not slow down to let you decide.
What does a lacrosse stat keeper actually do?
A stat keeper's job is to watch the ball and record what just happened against the right player, as soon as each play ends. In SquadProfile, you do that by tapping the player, then the stat the play earned. The five calls below are the ones that trip up a first-time keeper, because the game doesn't pause to let you think about them.
What makes a ground ball a ground ball, and when is a turnover caused?
A ground ball is a loose ball a player picks up and controls, not just touches. The ball has to be free first, off a missed shot, a check, a dropped pass, or a faceoff or draw, and the player has to do something with it: move away from pressure, dodge, or make a clean pass. A player who scoops the ball and loses it on the very next touch never had control, so the play is not a ground ball. Read the ground ball entry before your first game if the control rule is new to you. It is the call new keepers get wrong most often, usually by giving the ground ball to the faceoff or draw taker instead of whoever actually comes up with the ball.
A caused turnover works the other way. It belongs to the defender whose stick check, body check, or pressure takes the ball away, and only when possession actually changes. A check that knocks the ball loose and right back to the ball carrier's own teammate is not a caused turnover, because the other team never lost the ball. The caused turnover entry draws the exact line between a caused turnover and a turnover with nobody to credit. The two stats sit next to each other on the box score, and a keeper who doesn't know the difference ends up handing out caused turnovers for every scramble.
When is a shot on goal, and when is it a miss?
A shot on goal is a shot that would have scored if nobody stopped it: inside the pipes, under the crossbar, forcing the goalie to make a play. A shot that sails wide, rings off the post or crossbar, or gets blocked by a field player before it reaches the goalie is a missed shot instead, even if it looked dangerous. The pipe is the call that surprises most new keepers. A shot off the post was never going in, so it is a miss, not a shot on goal, no matter how loud it sounds.
Record the miss anyway. A shooter's percentage comes from goals divided by every shot they took, and a miss you skip because nothing happened inflates that number for the rest of the season.
What actually earns a player an assist?
An assist belongs to the player who made the final pass before a goal, and only one player gets it per goal. A player who scoops a loose ball and scores, wins a faceoff or draw and walks it in, or beats a defender one-on-one from the wing scored unassisted, because nobody set them up. The habit to break is giving an assist on every goal by reflex. Most goals off a dodge have no assist at all. The app only asks for the assist when you record the goal itself, so there is no separate button to second-guess later. If you picked the wrong player, you fix it by editing the goal.
What separates a save from a block?
A save is the goalie stopping a shot that was headed in. If a field player's stick or body stops the ball before it reaches the goalie, that is a block, not a save, and SquadProfile does not have a stat for it yet: the blocker gets credit for nothing, and the scoop that follows is an ordinary ground ball. A goalie only earns a save when the shot was on goal in the first place, so a shot that would have sailed wide anyway is a miss no matter how good the goalie's positioning looked.
How should you prepare before your first game?
Walk in already knowing your roster's jersey numbers, since every one of these five calls depends on crediting the right player. Watch a scrimmage or part of a practice beforehand and practice making each call out loud, even without a phone in your hand. If a play is genuinely unclear during the game, record your best read and ask your coach about it afterward instead of guessing silently and hoping it comes up right. For the roles and setup around you on game day, our guide to setting up a lacrosse stat crew covers who else belongs on the sideline and how your team adds you to its roster.
See you on the sideline.
Dave Demuth
Founder, SquadProfile